It was the summer of 1988 and I was neck deep in monster guts on my first dungeon crawl. As I mapped it out I noticed that it looked a lot like level one from The Legend of Zelda. Both my DM and I played more video games than RPGs at the time so some bleed over was to be expected. But it was a great dungeon and lots of fun for a newbie. So here are some thoughts for the day. Take any video game/movie/book that uses area maps or descriptions then grab some graph paper and start mapping (With movies just follow the characters). Game designers, set designers and authors get paid to develop interesting areas. Why not borrow them? Imitation is the sincerest form of flattery. GAME ON!
a handout for raw recruits
5 hours ago